Session+Two+-+Nys,+Orisce,+and+Athal

Session Two - Nys, Orisce, and Athal
An army, tens of thousands strong, was marching on the sacred groves of Nys. With little training in war-making, the inhabitants flee to their capitol city, Lorehollow. Settling into the Weeping Willow Inn, the group meets with Reid Slade, the Draconic Bard of Havenland. He reassures them of Eli's safety, but is very concerned with Creeven's goals. With one Gift already in his position, how much more will it take for him to release his former master, Darkling?

Abandoning their present goal of finding the Veil Maiden, Kaiden and the others head out to find Creeven, and the group of people he may be stalking.

In Oriscina -

Priya happens upon some information on the Oblivion Gate. Apparently it had been opened many years ago, and it took a large army of dragons to close it. She is also able to find a rumor that says another of the Gifts is in Averyn.

Caspian is able to track down information on the group of people Creeven may be stalking. Arion, Jen, Kirin, and Lia had all stayed in Oriscina for sometime, all leaving their personal touches. This will make it significantly more easy for the blood hound to track them down. (Who was the elf they left the city with, anyway?)

Kaiden and Whisper discover some rather unsettling news. Sir Drayton Slade, the High General of Havenland, was cast into exile. This leaves an opening for the Mandosians and the Inquisitors to settle nicely in Sylvernas' heartland.

Tolian, wandering through the groves surrounding Oriscina, is encountered with a couple 'night creatures'. They have already begun to nest, and make a home in the forests that were once plentiful with magic. Shaking his old, weary head, he continues on his way, his ancient heart broken.

Into the forests of Athal, with already heavy hearts, the group is met by a goblin ambush. Falling into their trap, Kaiden and Priya both lose their horses to a spike-ended fall. Kaiden lets them know that the goblins probably took over a small village called Spiritwood, now that it is devoid of all it's elven inhabitants. They will have to move ever more carefully if they are to complete their mission alive.