Jen+Sheet

Jen's Sheet
Heroic Path -** Jack of All Trades
 * Race** - 1/4 Ehlessian Dragon
 * Class -** Sorceress
 * Level** - 6
 * Prestige Class -
 * Alignment** - CG

Str - 12(1) Dex -14(2) Con -15(2) Int - 17(3) Wis - 15(2) Cha - 19(4)**
 * __Abilities and Modifiers__


 * HP = 36

AC +14

__Base Attack Bonus__ +3 - Melee +3 - Ranged +5

Initiative +2

Speed = 30

__Saves__** Reflex +4 Will +8**
 * Fort +4


 * __Feats__**
 * -Persuasive
 * -Eschew Materials
 * -Scribe Scroll
 * -Brew Potion
 * -Combat Casting

__**Special Abilities**__
 * - Infravision 90ft
 * - Resist Cold (10)
 * - Resist Lightening (5)
 * - Resist Sleep
 * - Resist Paralysis
 * - Damage Reduction 1
 * - Message (1/day)
 * - Spontaneous Spell (0 lvl 1/day)
 * - Cat's Grace (1/day)
 * - Identify (1/day)

__**Skills**__


 * **Skill Name** || **key** || **skill=** || **key mod+** || **ranks+** || **misc** ||
 * Appraise || INT || 0 =5 || 0 || 0 || 0 ||
 * Balance || DEX* || 0 =2 || 0 || 0 || 0 ||
 * Bluff || CHA || 0 =11 || 0 || 0 || 0 ||
 * Climb || STR* || 0 =1 || 0 || 0 || 0 ||
 * Concentration || CON || 0 =6 || 0 || 0 || 0 ||
 * Craft (Glass Blowing) || INT || 0 =10 || 0 || 0 || 0 ||
 * Decipher Script^ || INT || 0 = || 0 || 0 || 0 ||
 * Diplomacy || CHA || 0 =8 || 0 || 0 || 0 ||
 * Disable Device^ || INT || 0 = || 0 || 0 || 0 ||
 * Disguise || CHA || 0 =6 || 0 || 0 || 0 ||
 * Escape Artist || DEX* || 0 =2 || 0 || 0 || 0 ||
 * Forgery || INT || 0 =3 || 0 || 0 || 0 ||
 * Gather Information || CHA || 0 =4 || 0 || 0 || 0 ||
 * Handle Animal^ || CHA || 0 = || 0 || 0 || 0 ||
 * Heal || WIS || 0 =2 || 0 || 0 || 0 ||
 * Hide || DEX* || 0 =2 || 0 || 0 || 0 ||
 * Intimidate || CHA || 0 =9 || 0 || 0 || 0 ||
 * Jump || STR* || 0 =1 || 0 || 0 || 0 ||
 * Knowledge^ (Arcana) || INT || 0 =10 || 0 || 0 || 0 ||
 * Listen || WIS || 0 =2 || 0 || 0 || 0 ||
 * Move Silently || DEX* || 0 =2 || 0 || 0 || 0 ||
 * Open Lock^ || DEX || 0 = || 0 || 0 || 0 ||
 * Perform^ (Fortune Telling) || CHA || 0 =5 || 0 || 0 || 0 ||
 * Profession^ (Merchant) || WIS || 0 =6 || 0 || 0 || 0 ||
 * Read/Write^ (language) || N/A || 0 = || 0 || 0 || 0 ||
 * Ride || DEX || 0 =2 || 0 || 0 || 0 ||
 * Search || INT || 0 =3 || 0 || 0 || 0 ||
 * Sense Motive || WIS || 0 =9 || 0 || 0 || 0 ||
 * Sleight of Hand ^ || DEX* || 0 = || 0 || 0 || 0 ||
 * Speak^ (language) || N/A || 0 = || 0 || 0 || 0 ||
 * Spellcraft^ || INT || 0 =9 || 0 || 0 || 0 ||
 * Spot || WIS || 0 =2 || 0 || 0 || 0 ||
 * Survival || WIS || 0 =2 || 0 || 0 || 0 ||
 * Swim || STR* || 0 =1 || 0 || 0 || 0 ||
 * Tumble ^ || DEX || 0 = || 0 || 0 || 0 ||
 * Use Magic Device^ || CHA || 0 =4 || 0 || 0 || 0 ||
 * Use Rope || DEX || 0 =2 || 0 || 0 || 0 ||


 * __Languages__**
 * B - Common (Sylverna)
 * B - Draconic (Ehlessian)
 * - Fey (Nyssian)
 * - Elven (Athalian)


 * __Items__**

>>
 * **On Person** -
 * **Usually Wearing** -
 * Blue/Silver traveling dress with leggings
 * worn when traveling
 * Riding Boots
 * Mink Cloak and Gloves
 * "hair tiara thingy"
 * Gold Bracers
 * Hair Tie
 * Diamond and Sapphire Necklace & Earrings
 * Belt with pouches (from Carter)
 * Spell Components (1 Pearl)
 * Bead from Eli
 * 40gp 2sp 7cp
 * Lightstone
 * **Armor** -
 * **Weapons** -
 * Staff
 * Daggers (4)
 * Draconian Glass Dagger
 * **Currency** -
 * **GP -** 328gp (in her backpack plus money in her pouch)
 * **SP** -
 * **CP** -
 * **Notes** - 8 @ 25
 * **Items** **In Back Pack** -
 * **Rations** -
 * Red & Gold Blouse/Gold Skirt
 * Spare outfit from Reid's (worn when in town)
 * Extra Undergarments
 * Nightgown
 * Candles (2)
 * Mirror
 * Brush
 * Soap
 * Flint & Steel
 * Needle & Thread
 * Plate
 * Silverware
 * Mug
 * Glass Tools
 * Necklace
 * Crystal Ball
 * Silk String
 * Glass Vials (5)
 * Inkpen and Inkvial
 * Paper (20 sheets - in an accordian folder),
 * 2 scroll cases
 * Glass Rods (in a cylinder case)
 * Jewelry Box
 * Glass Beads (see inventory)
 * Water Skin
 * Bedroll/Warm Blanket
 * Journal
 * Scroll Inventory
 * Glass Inventory
 * Potion Inventory
 * Inkpen and Inkvial
 * Paper (20 sheets - in an accordian folder),
 * 2 scroll cases
 * Glass Rods (in a cylinder case)
 * Jewelry Box
 * Glass Beads (see inventory)
 * Water Skin
 * Bedroll/Warm Blanket
 * Journal
 * Scroll Inventory
 * Glass Inventory
 * Potion Inventory
 * Scroll Inventory
 * Glass Inventory
 * Potion Inventory
 * **At Home** -


 * __Spells Known/Daily Spells__**


 * Domain / School** -
 * Arcane Spell Failure** - %
 * DC -**

__Level 0 - 6xday__
 * - Detect Magic
 * - Arcane Mark
 * - Light
 * - Prestidigation
 * - Ray of Frost
 * - Touch of Fatigue
 * - Message

__Level 1 - 7xday__
 * - Unseen Servant
 * - Shocking Grasp
 * - Alarm
 * - Endure Elements

__Level 2__ - 6xday
 * - Locate Object
 * - Flaming Sphere

__Level 3__ - 4xday
 * - Fly

__Level 4__ -

__Level 5__ -

__Level 6__ -

__Level 7__ -

__Level 8__ -

__Level 9__ -

**__Animal Companion's Stats__**
Race - Light Horse** (Gift from Kaiden)
 * Name - Witching

Str - 13 (+1) Dex - 13 (+1) Con - 15 (+2) Int - 2 (-4) Wis - 12 (+1) Cha - 6 (-2)
 * __Abilities and Modifiers__

HP = 30** (3d8+6 HD)


 * AC +13** (-1 Size, +1 Dex, +3 Natural)

Damage - Hoof 1d4+1
 * Weapons - 2 hooves +2 melee

Initiative +1

Speed = 60

__Saves__ Fort +5 Reflex +4 Will +2

__Feats__**
 * - x


 * __Special Abilities__**
 * **-** Scent
 * - Carrying Capacity
 * - up to 450 pounds max.
 * - can drag up to 2,250 pounds


 * __Skills__**
 * **-** Listen +6
 * **-** Spot +6


 * __Languages__**
 * **-** x


 * __Items__**
 * **-** Bit and Bridle
 * **-** Saddle
 * - Saddle bags
 * - blanket


 * Description** - The statistics presented here describe smaller breeds of working horses, such as quarter horses. These animals are usually ready for useful work by age two.


 * Combat** - A light horse cannot fight while carrying a rider.

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