Order+of+the+Griffon

Order of the Griffon
Responsibilities** Many paladins choose a griffon as their steed in the spirelands, but members of the Griffon Order defend all civilization from the forces of evil and chaos. The order gives its members great latitude but periodically will call upon their members to perform missions. Requirements:** //BAB// +5, //Diplomacy:// 5 ranks; //Ride//: 5 ranks Class Benefits** Class skills:** Concentration, Craft, Diplomacy, Handle Animal, Heal, Knowledge (history, planes, religion), Listen, Ride Search, Spellcraft, & Spot. Skill points per level: 2 + Int modifier Hit die**: d10 Weapon and Armor Proficiency**: Members of the Order of the Griffon are proficient in the use of the longsword, spear and lance. They gain use of medium and light armor but not shields. They do not lose proficiency if they already had them.
 * Description
 * The Order of the Griffon is a military order responsible for defending the spirelands. Most members are clerics or paladins, but fighters and rangers join as well. Members usually follow Japeth, Mathai or Casna. They are also called Griffon Riders or Griffon Knights.
 * Oath**: //Loyalty to the Order of Griffon//
 * Alignment**: Any non-chaotic and non-evil


 * Level || BAB || Fort || Ref || Will || Special ||
 * 1st || +1 || +2 || +0 || +2 || Griffon Mount; Reduction in weight (25%) ||
 * 2nd || +2 || +2 || +0 || +2 || Griffon-Back Combat; +1 spell-casting level ||
 * 3rd || +3 || +3 || +1 || +3 || Feather Fall; Mount Jump ||
 * 4th || +4 || +3 || +1 || +3 || Dive Attack; +1 spell-casting level ||
 * 5th || +5 || +4 || +2 || +4 || Flyby Attack; Reduction in Weight 50% ||

// Griffon Mount//: Upon joining the Order, you gain a trained Griffon Mount. This is treated as a special mount, a Griffon Rider’s level stacks with a Paladin’s level for calculating the abilities of their mount’s special abilities. You get the first for free, if anything happens to your mount, you are responsible for healing or acquiring a new mount.
 * Special abilities**

//Reduction in Weight//: You weigh 25% less in the calculation for how much your mount may carry. // Griffon-back Combat//: When fighting from the back of her griffon, the character gains the Mounted Combat feat. // Feather Fall//: If ever dislodged or knocked off the griffon, the rider is affected by a featherfall spell. This is effective even if the rider is unconscious at the time. // Mount// //Jump//: Mounting or vaulting into a griffon's back, is a free action if within 20 feet of the griffon, as the griffon can start to move at half their base speed // Dive Attack//: If diving, the mount will gain +2 to their attack roll and inflict double damage. This can be performed no more than once every four rounds. // Flyby Attack//: When riding her griffon, the character and her griffon may use the Flyby Attack, as per the feat. If the partial action is used for an attack, both the griffon and rider may attack.