Baile+Sheet

Character Sheet

 * Race** - Halfling


 * Class -** Cleric
 * Prestige Class -** Field Medic
 * Level -** 10 (7/3)
 * Heroic Path -** Healer
 * Alignment** - N.G.

Str - 10 (+0) Dex - 16 (+3) Con - 13 (+1) Int - 14 (+2) Wis - 16 (+3) Cha - 12 (+1)**
 * __Abilities and Modifiers__


 * HP = 90

AC =** (with and without armor)

- Melee +6 - Ranged +9
 * __Base Attack Bonus__ +6

Initiative +3

Speed = 20**

Reflex +6 Will +10**
 * __Saves__**
 * Fort +9


 * __Feats__**
 * - Brew Potion
 * - Leadership
 * - Self Sufficient
 * - Skill Focus - Heal
 * - Surgery

__**Special Abilities**__ (all including racial and class)
 * - Cure Critical Wounds, 1x/day
 * - Cure light wounds, 2x/day
 * - Cure Moderate Wounds, 2x/day
 * - Cure Serious Wounds, 2x/day
 * - Expert Healer (use 'heal' skill to restore hp)
 * - Healing Domain
 * - Medical Specialist +1 (+1 to all 'heal' related checks)
 * - Remove Blindness/ Deafness 1x/day
 * - Remove Disease 1x/day
 * - Restoration (lesser) 1x/day

__**Skills**__ (not quite done)
 * Appraise +
 * Balance +
 * Bluff +
 * Climb +
 * Concentration + 9
 * Craft (brewing potions)+ 4
 * Craft (herbalism)+ 4
 * Decipher Script +
 * Diplomacy + 6
 * Disable Device +
 * Disguise +
 * Escape Artist +
 * Forgery +
 * Gather Information +
 * Handle Animal +
 * Heal + 22
 * Hide +
 * Intimidate +
 * Knowledge, arcana + 4
 * Knowledge, history + 4
 * Knowledge, religion + 4
 * Listen, + 5
 * Move Silently + 5
 * Perform +
 * Profession, Healer + 13
 * Ride +
 * Search +
 * Sense Motive, +
 * Sleight of Hand, +
 * Spellcraft, + 6
 * Spot, + 9
 * Survival + 5
 * Swim +
 * Tumble +
 * Use Magic Device +
 * Use Rope +


 * __Languages__**


 * __Items__**


 * **In Back Pack** -
 * **On Person** -
 * **Usually Wearing** -
 * **Armor** -
 * **Weapons** -
 * **Items** -
 * **Rations** -
 * **On Horse -**
 * **In Saddle Bags** -
 * **At Home** -
 * **On Person** -
 * **Usually Wearing** -
 * **Armor** -
 * **Weapons** -
 * **Items** -
 * **Rations** -
 * **On Horse -**
 * **In Saddle Bags** -
 * **At Home** -
 * **Armor** -
 * **Weapons** -
 * **Items** -
 * **Rations** -
 * **On Horse -**
 * **In Saddle Bags** -
 * **At Home** -
 * **Weapons** -
 * **Items** -
 * **Rations** -
 * **On Horse -**
 * **In Saddle Bags** -
 * **At Home** -
 * **Items** -
 * **Rations** -
 * **On Horse -**
 * **In Saddle Bags** -
 * **At Home** -
 * **On Horse -**
 * **In Saddle Bags** -
 * **At Home** -
 * **On Horse -**
 * **In Saddle Bags** -
 * **At Home** -
 * **On Horse -**
 * **In Saddle Bags** -
 * **At Home** -
 * **In Saddle Bags** -
 * **At Home** -
 * **At Home** -
 * **At Home** -
 * **At Home** -
 * **At Home** -
 * **At Home** -
 * **At Home** -
 * **At Home** -
 * **At Home** -


 * __Spells Known/Daily Spells__**


 * Domain / School** - Healing
 * Arcane Spell Failure** -

__Level 0 - (6)__

__Level 1 - (5)__
 * - D - Cure Light Wounds

__Level 2__ - (4)
 * - D - Cure Moderate Wounds

__Level 3__ - (3)
 * - D - Cure Serious Wounds

__Level 4__ - (1)
 * - D - Cure Critical Wounds

__Level 5__ - none
 * - D - Cure Light Wounds, Mass

__Level 6__ - none
 * - D - Heal

__Level 7__ - none
 * - D - Regenerate

__Level 8__ - none
 * - D - Cure Critical Wounds, Mass

__Level 9__ - none
 * - D - Heal, mass