Griffons

**__Animal Companion's Stats__**

 * Name** -


 * Race** - Griffon

Str - 18 (+4) Dex - 15 (+2) Con - 16 (+3) Int - 5 (-3) Wis - 13 (+1) Cha - 12 (+1)**
 * __Abilities and Modifiers__


 * HP = 91** (7d10+21HD)


 * AC + 17** (-1 size, +2 dex, +6 natural)


 * Attacks** - Bite +8 melee, 2 claws +3 melee
 * Damage** - Bite 2d6+4, claw 1d4+2


 * Initiative +2

Speed =** **30 ft, fly 80 ft**

Fort +8 Reflex +7 Will +3
 * __Saves__

__Feats__**
 * - x


 * __Special Abilities__**
 * **-** Pounce, rake 1d6+2
 * - Scent


 * __Skills__**
 * - Jump +8
 * - Listen +6
 * - Spot +11


 * __Languages__**
 * **-** Common (understands)


 * __Items__**
 * **-** Bit and Bridle


 * Description** -

Griffons are powerful, majestic creatures with the characteristics of both lions and eagles. From nose to tail, an adult griffon can measure as much as 8 feet. Neither males nor females are endowed with a mane. A pair of broad, golden wings emerge from the creature’s back and span 25 feet or more. A griffon weighs about 500 pounds.

A griffon cannot speak, but understands Common.


 * Carrying Capacity -**

A light load for a griffon is up to 300 pounds; a medium load, 301-600 pounds; and a heavy load, 601-900 pounds.


 * Combat** -

Although intelligent, a griffon requires training before it can bear a rider in combat. To be trained, a griffon must have a friendly attitude toward the trainer (this can be achieved through a successful Diplomacy check). Training a friendly griffon requires six weeks of work and a DC 25 Handle Animal check. Riding a griffon requires an exotic saddle. A griffon can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds on a Ride check.

Griffon eggs are worth 3,500 gp apiece on the open market, while young are worth 7,000 gp each. Professional trainers charge 1,500 gp to rear or train a griffon.

Though griffons typically resist domestication, a war-trained griffon can be a truly formidable mount. The warbeast template (from //Monster Manual II//) can be used to create just such a creature. (Normally, the warbeast template can't be applied to magical beasts. The griffon, however, seems like a reasonable exception to this rule, since it has many animal characteristics. At the DM's discretion, a 10th-level paladin can select a warbeast griffon as a special mount. //Skills and Feats:// Hide -2, Jump +9, Listen +8, Spot +13; Iron Will, Multiattack, Weapon Focus (bite). The Huge warbeast griffon is usually tamed and ridden by hill and stone giants. It is much too powerful to serve as a special mount or cohort. //Skills and Feats:// Hide -7, Jump +17, Listen +4, Spot +27; Flyby Attack, Improved Natural Armor, Improved Natural Attack (bite), Improved Natural Attack (claw), Iron Will, Multiattack, Snatch, Weapon Focus (bite).
 * Warbeast Griffon**
 * Warbeast Griffon:** CR 5; Large magical beast; HD 8d10+32; hp 76; Init +2; Spd 40 ft., fly 90 ft. (average); AC 17, touch 11, flat-footed 15; Base Atk +8; Grp +17; Atk +13 melee (2d6+5, bite); Full Atk +13 melee (2d6+5, bite) and +10 melee (1d4+2, 2 claws); Space/Reach 10 ft./5 ft.; SA pounce, rake 1d6+2; SQ combative mount, darkvision 60 ft., low-light vision, scent; AL N; SV Fort +10, Ref +8, Will +6; Str 21, Dex 15, Con 19, Int 5, Wis 15, Cha 8.
 * Pounce (Ex):** If a warbeast griffon dives upon or charges a foe, it can make a full attack, including two rake attacks.
 * Rake (Ex):** Attack bonus +10 melee, damage 1d6+2.
 * Combative Mount (Ex):** A rider on a warbeast griffon gets a +2 circumstance bonus on all Ride checks. A warbeast griffon is proficient with light, medium, and heavy armor.
 * Carrying Capacity:** A light load for a warbeast griffon is up to 460 pounds; a medium load, 461-920 pounds; and a heavy load, 921-1,380 pounds.
 * Huge Warbeast Griffon**
 * Huge Warbeast Griffon:** CR 9; Huge magical beast; HD 22d10+132; hp 253; Init +1; Spd 40 ft., fly 90 ft. (average); AC 19, touch 9, flat-footed 18; Base Atk +22; Grp +39; Atk +30 melee (4d6+9, bite); Full Atk +30 melee (4d6+9, bite) and +27 melee (1d8+4, 2 claws); Space/Reach 15 ft./10 ft.; SA pounce, rake 1d6+4; SQ darkvision 60 ft., low-light vision, scent; AL N; SV Fort +19, Ref +14, Will +11; Str 29, Dex 13, Con 23, Int 5, Wis 15, Cha 8.
 * Pounce (Ex):** If a Huge warbeast griffon dives upon or charges a foe, it can make a full attack, including two rake attacks.
 * Rake (Ex):** Attack bonus +27 melee, damage 1d6+4.
 * Carrying Capacity:** A light load for this Huge griffon is up to 2,800 pounds; a medium load, 2,801-5,600 pounds; and a heavy load, 5,601-8,400 pounds



http://www.d20srd.org/srd/monsters/griffon.htm