Masterful+Strike


 * Masterful Strike (Ex)**: Even the simplest weapons can be taken or destroyed, and as such the defender trains to defend himself when unarmed. He gains the [|Unarmed Strike|Improved Unarmed Strike] feat at 1st level. Additionally, his unarmed strike damage improves to 1d4 for Small defenders, 1d6 for Medium defenders, and 1d8 for Large defenders.

At 6th level, a defender deals 1d6 extra damage when he hits with a successful unarmed strike. This extra damage increases by 1d6 at 12th level and by another 1d6 at 18th level.

A defender's bonus damage dice only apply against living creatures with discernable anatomies--undead, constructs, oozes, plants, and incorporeal creatures lack vital areas to attack. Any creature that is immune to critical hits is not vulnerable to a defender's bonus damage dice. As with other example of bonus dice, the extra damage from masterful strike is not multiplied when a critical hit is scored.