Priya+Zabel+Sheet

Priya's Sheet

 * Race** - Fey
 * Class -** Cleric/Fighter
 * Level** - 5/1
 * Prestige Class -** (as 8th level Divine Disciple)
 * Heroic Path -** Healer
 * Alignment** - NG

Str - +10 (+0) Dex - +14 (+2) Con - +14 (+2) Int - +14 (+2) Wis - +16 (+3)**
 * __Abilities and Modifiers__
 * Cha - +18 (+4)**


 * HP = 62

AC -** with chainmail 17, w/o 12

- Melee +4 - Ranged +6
 * __Base Attack Bonus__ +4

Initiative +2

Speed = 30**

Reflex +3 Will +7**
 * __Saves__**
 * Fort +8


 * __Feats__**
 * - Combat Cast (+4 to Concentration when casting defensive spell)
 * - Weapon Finese (Shortsword & daggers)
 * - Brew Potion
 * - Dodge

__**Special Abilities**__ (all including racial and class)
 * HP - Cure Light Wounds 2/day
 * HP - Restoration, Lesser 1/day
 * HP - Cure Moderate Wound 2/day
 * HP - Remove Disease 1/day
 * C - Healing & Knowledge Domain (Cure light, med, & serious wounds, Detect secret doors & thoughts, Clairvoyance/Clairaudience)
 * C - Spontaneous Casting
 * C - Turn/Rebuke Undead +2
 * R - +2 cha -2str
 * R - Infravision
 * R - Kiss of Death 1/mo
 * R - Detect Magic 3/day
 * R - Invisibility 1/day
 * R - Cold Iron Allergy
 * R - +2 Bonus Enchantment Saves
 * F - Simple and Marial Weapons Profiency
 * F - bonus feat
 * F - Simple and Marial Weapons Profiency
 * F - bonus feat
 * F - bonus feat


 * __Skills__**


 * **Skill Name** || **key** || **skill=** || **key mod+** || **ranks+** || **misc** ||
 * Appraise || INT || 2 = || 2 || 0 || 0 ||
 * Balance || DEX* || 7 = || 2 || 5 || 0 ||
 * Bluff || CHA || 5 = || 4 || 1 || 0 ||
 * Climb || STR* || 0 = || 0 || 0 || 0 ||
 * Concentration || CON || 7 = || 2 || 5 || 0 ||
 * Craft (craft here) || INT || 2 = || 2 || 0 || 0 ||
 * Decipher Script^ || INT || 2 = || 2 || 0 || 0 ||
 * Diplomacy || CHA || 9 = || 4 || 5 || 0 ||
 * Disable Device^ || INT || 2 = || 2 || 0 || 0 ||
 * Disguise || CHA || 5 = || 4 || 1 || 0 ||
 * Escape Artist || DEX* || 3 = || 2 || 1 || 0 ||
 * Forgery || INT || 2 = || 2 || 0 || 0 ||
 * Gather Information || CHA || 4 = || 4 || 0 || 0 ||
 * Handle Animal^ || CHA || 4 = || 4 || 0 || 0 ||
 * Heal || WIS || 3 = || 3 || 0 || 0 ||
 * Hide || DEX* || 2 = || 2 || 0 || 0 ||
 * Intimidate || CHA || 4 = || 4 || 0 || 0 ||
 * Jump || STR* || 0 = || 0 || 0 || 0 ||
 * Knowledge^ (Arcana) || INT || 8 = || 2 || 6 || 0 ||
 * Knowledge (Religion) || INT || 11 = || 3 || 8 || 0 ||
 * Listen || DEX* || 7 = || 2 || 1 || 4 ||
 * Move Silently || DEX || 2 = || 2 || 0 || 0 ||
 * Perform^ (_) || CHA || 4 = || 4 || 0 || 0 ||
 * Profession^ (Apothecary) || WIS || 9 = || 3 || 6 || 0 ||
 * Read/Write^ (Elven, Draconic) || N/A || 2 = || 0 || 2 || 0 ||
 * Ride || DEX || 5 = || 2 || 3 || 0 ||
 * Search || INT || 2 = || 2 || 0 || 0 ||
 * Sense Motive || WIS || 4 = || 3 || 1 || 0 ||
 * Sleight of Hand ^ || DEX* || 2 = || 2 || 0 || 0 ||
 * Speak^ (Draconic) || N/A || 1 = || 0 || 1 || 0 ||
 * Spellcraft^ || INT || 5 = || 2 || 1 || 2 ||
 * Spot || WIS || 3 = || 3 || 0 || 0 ||
 * Survival || WIS || 4 = || 3 || 1 || 0 ||
 * Swim || STR* || 0 = || 0 || 0 || 0 ||
 * Tumble ^ || DEX || 2 = || 2 || 0 || 0 ||
 * Use Magic Device^ || CHA || 5 = || 4 || 1 || 0 ||
 * Use Rope || DEX || 2 = || 2 || 0 || 0 ||


 * __Languages__**
 * BL - Common (Sylverna) read/write (0)
 * BL - Fey (Nyssian) read/write (0)
 * L - Celestial (1)
 * L - Elven read/write (2)
 * L - Draconic (Ehlessian) read/write (2)


 * __Items__**

Priya's Potions Inventory
 * **In Back Pack** -
 * 110 gp
 * Soap, comb, hair accessories
 * Journal
 * Ink
 * Pen
 * Extra traveling outfit
 * Spell book
 * Healer's Kit
 * Waterskin
 * Small cauldren
 * Bless Weapon Oil
 * 2 Invisibility Potion
 * Sanctuary Potion
 * Cure Serious Wound
 * 2 Delay Poison


 * **On Person** -
 * **Usually Wearing** -
 * Cleric outfit
 * Deity Cloak
 * Boots
 * Pouch inside around waist 125 gp 9sp 5cp
 * **Armor** -
 * Mithral Shirt - Speed while wearing a mithral shirt is 30 feet for Medium creatures, or 20 feet for Small. The armor has an arcane spell failure chance of 10%, a maximum Dexterity bonus of +6, and no armor check penalty. It is considered light armor and weighs 10 pounds.
 * **Weapons** -
 * 2 silver daggers +1
 * Flaming Shortsword - The fire does not harm the wielder. The effect remains until another command is given. A flaming weapon deals an extra 1d6 points of fire damage on a successful hit.
 * Quarterstaff - The cold does not harm the wielder. The effect remains until another command is given. A frost weapon deals an extra 1d6 points of cold damage on a successful hit.
 * **Items** -
 * **Rations** - 7 days
 * **On Horse -**
 * **In Saddle Bags** -
 * 110 gp
 * Tent
 * Blanket
 * Cleric outfit
 * 7 days horse feed
 * **At Home** -
 * In bank 300 gp
 * In safe at temple 300 gp
 * 2 Cleric outfits
 * Herb garden
 * **On Horse -**
 * **In Saddle Bags** -
 * 110 gp
 * Tent
 * Blanket
 * Cleric outfit
 * 7 days horse feed
 * **At Home** -
 * In bank 300 gp
 * In safe at temple 300 gp
 * 2 Cleric outfits
 * Herb garden
 * **At Home** -
 * In bank 300 gp
 * In safe at temple 300 gp
 * 2 Cleric outfits
 * Herb garden
 * Herb garden


 * __Spells Known/Daily Spells__**

(bonus spell 1 @ 1st, 1 @ 2nd, 1 @ 3rd)
 * Domain / School** - Heal and Knowledge
 * Arcane Spell Failure** -

__Level 0 - 5__
 * - Detect Poison
 * - Virtue
 * - Cure Minor Wound
 * - Light
 * - Resistance

__Level 1 - 5(1 domain)__
 * - Shield of Faith
 * - Divine Favor
 * - Summon Monster I
 * - Cure Light Wound x2

__Level 2__ - 4(1 domain)
 * - Spiritual Weapon
 * - Cure Moderate Wound
 * - Shield Other
 * - Delay Poison

__Level 3__ - 3(1 domain)
 * - Cure Serious Wound x2
 * - Prayer

__Level 4__ -

__Level 5__ -

__Level 6__ -

__Level 7__ -

__Level 8__ -

__Level 9__ -

**__Animal Companion's Stats__**

 * Name** -


 * Race** - Light Horse -

Str - 13 (+1) Dex - 13 (+1) Con - 15 (+2) Int - 2 (-4) Wis - 12 (+1) Cha - 6 (-2)
 * __Abilities and Modifiers__**


 * HP** = 27 (3d8+6 HD)


 * AC +** 13 (+1 Dex, +3 Natural, -1 size)

- Melee +2 - Ranged +x
 * __Base Attack Bonus__ +1

Weapons -** 2 hooves (+2 melee)
 * Damage -** 1d4+1


 * Initiative +1

Speed =** 60

Fort +5 Reflex +4 Will +2
 * __Saves__

__Feats__**


 * __Special Abilities__**
 * **-** Scent
 * **-**Carrying Capacity - 150-900 pounds max, can drag 2,250 pounds
 * - Cannot fight while carrying a rider or medium load (151-300 lbs)


 * __Skills__**
 * **-** Listen +6
 * **-** Spot +6


 * __Languages__**
 * **-** x
 * **-** x


 * __Items__**
 * **-** Saddle
 * - Saddle Bags (2)
 * - Bridle
 * - Blanket