Items

Items
[|Normal Goods and Services Info]

[|Special Materials Info]

[|Treasure Info]

[|Magical Items Info]

Individual Common Items


 * __Anthril__** - much like Mithril, it is very rare and precious. Unlike it, however, Anthril is quite possibly the heaviest mineral known, thus making it cumbersome as armor, but sought after for hammers and axes. When worked properly, it can be woven into Ironcloth, and used for armor, though it is still as heavy as plate.


 * Blue Steel** -


 * __Crystalline__ -** magic crystal used to create swords & spears with ringing properties


 * __Cold Iron__** - The only thing known to work against the magics of the realm. Should a magic wielder be clasped in irons, they cannot wield their magics. Fey are deathly allergic to it, and will die after one day of skin exposure. It is an archaic term for wrought iron that is hammered without heating in order to compress the metal's fibers, thus hardening the metal. During the First Ages, steel was difficult and expensive to obtain, so ferrous goods used by the peasantry were often made from cold iron if they needed to be harder than standard wrought iron. Items like knife blades needed this hardening to provide qualities like edge retention and durability.


 * Fur** - common and exotic animal skins


 * Gifts of the Veils** - treasures of remarkable power


 * Jewelry**


 * Leather**

__**Tyr'Falcannas**__ - the Tear of the Falcon is said to grant its wielder the gift of flight.