Cover+Ally

//Cover Ally// (Requires //Dodge Training//): Once per round when and ally within 5 ft. would be struck by a melee or ranged attack, the defender can choose to suffer the effects of the attack. The defender must choose to cover the ally before the effects of the attack are determined (i.e., before damage is rolled, saving throws are called for, etc.). Using this ability uses up one of the defender's daily uses of Stunning Fist.