Carter+di+Arden+Sheet

Character Sheet

 * Race** - Human
 * Level -** 6
 * Class -** Aristocrat
 * Prestige Class -** (duelist?)
 * Heroic Path -** (chose life rolls)
 * Alignment** - LG

Str - 12 (+1) Dex - 18 (+4) Con - 10 (+0) Int - 16 (+3) Wis - 14 (+2) Cha - 16 (+3)**
 * __Abilities and Modifiers__


 * HP = 48 (6d8)

AC =** 14/18
 * Without armor = 14
 * With armor = 18 (+4 Dex, Leather +2, Small Shield +1, +1 Dodge)

- Melee +5**
 * __Base Attack Bonus__ +4


 * Rapier - +8 att 1d6+1 (16-20/x2)(+1 Att. Weapon Focus, Weapon Finesse, Improved Critical)
 * Sword Cane - +8 1d6+1 (19-20/x2) (Weapon Finesse)
 * Dagger - +8 1d4+1 (19-20/x2) (Weapon Finesse)


 * - Ranged +8**


 * Pistol -
 * Hand Crossbow -


 * Initiative +4

Speed =** 30

Reflex +6 Will +7**
 * __Saves__**
 * Fort +2


 * __Feats__** - 4
 * - Dodge
 * - Improved Critical (Rapier)
 * - Weapon Focus (Rapier)
 * - Weapon Finesse

__**Special Abilities**__ (all including racial and class)
 * Life Rolls -
 * - You grew up in a merchant family; +5 Appraise, increase market value of items you sell by 10%
 * - You are trustworthy; +5 diplomacy, +5 gather info.
 * Life Rolls -
 * - You grew up in a merchant family; +5 Appraise, increase market value of items you sell by 10%
 * - You are trustworthy; +5 diplomacy, +5 gather info.
 * Life Rolls -
 * - You grew up in a merchant family; +5 Appraise, increase market value of items you sell by 10%
 * - You are trustworthy; +5 diplomacy, +5 gather info.



__**Skills**__


 * **Skill Name** || **key** || **skill=** || **key mod+** || **ranks+** || **misc** ||
 * Appraise || INT || 0 = || 03 || 0 || 5 ||
 * Balance || DEX* || 0 = || 04 || 0 || 0 ||
 * Bluff || CHA || 0 = || 03 || 0 || 0 ||
 * Climb || STR* || 0 = || 01 || 0 || 0 ||
 * Concentration || CON || 0 = || 0 || 0 || 0 ||
 * Craft (craft here) || INT || 0 = || 0 || 0 || 0 ||
 * Decipher Script^ || INT || 0 = || 0 || 0 || 0 ||
 * Diplomacy || CHA || 0 = || 03 || 0 || 5 ||
 * Disable Device^ || INT || 0 = || 03 || 0 || 0 ||
 * Disguise || CHA || 0 = || 03 || 0 || 0 ||
 * Escape Artist || DEX* || 0 = || 04 || 0 || 0 ||
 * Forgery || INT || 0 = || 03 || 0 || 0 ||
 * Gather Information || CHA || 0 = || 03 || 0 || 5 ||
 * Handle Animal^ || CHA || 0 = || 03 || 0 || 0 ||
 * Heal || WIS || 0 = || 02 || 0 || 0 ||
 * Hide || DEX* || 0 = || 04 || 0 || 0 ||
 * Intimidate || CHA || 0 = || 03 || 0 || 0 ||
 * Jump || STR* || 0 = || 01 || 0 || 0 ||
 * Knowledge^ (Nobility) || INT || 0 = || 03 || 0 || 0 ||
 * Listen || WIS || 0 = || 02 || 0 || 0 ||
 * Move Silently || DEX* || 0 = || 04 || 0 || 0 ||
 * Open Lock^ || DEX || 0 = || 04 || 0 || 0 ||
 * Perform^ (_) || CHA || 0 = || 0 || 0 || 0 ||
 * Profession^ (Merchant) || WIS || 0 = || 02 || 0 || 0 ||
 * Read/Write^ (language) || N/A || 0 = || 0 || 0 || 0 ||
 * Ride || DEX || 0 = || 04 || 0 || 0 ||
 * Search || INT || 0 = || 03 || 0 || 0 ||
 * Sense Motive || WIS || 0 = || 02 || 0 || 0 ||
 * Sleight of Hand ^ || DEX* || 0 = || 0 || 0 || 0 ||
 * Speak^ (language) || N/A || 0 = || 0 || 0 || 0 ||
 * Spellcraft^ || INT || 0 = || 0 || 0 || 0 ||
 * Spot || WIS || 0 = || 02 || 0 || 0 ||
 * Survival || WIS || 0 = || 02 || 0 || 0 ||
 * Swim || STR* || 0 = || 01 || 0 || 0 ||
 * Tumble ^ || DEX || 0 = || 04 || 0 || 0 ||
 * Use Magic Device^ || CHA || 0 = || 03 || 0 || 0 ||
 * Use Rope || DEX || 0 = || 04 || 0 || 0 ||


 * __Languages__**
 * - Common (Sylverna)
 * - Common (Kadmian)
 * - Elven (Athalian)
 * - Fey (Nyssian)
 * - Draconican (Ehlessian)
 * - Dwarven (Azzoran)


 * __Items__**


 * **In Back Pack** -
 * **On Person** -
 * **Usually Wearing** -
 * Traveling Suit (brown leathers and silk)
 * Trench coat
 * Fur cloak (mink)
 * Silk Shirt
 * Vest
 * Black tie
 * Gloves
 * Belts (2)
 * Top hat
 * Riding boots
 * Sword-cane
 * Jen's engagement ring
 * **Armor** -
 * **Weapons** -
 * Sword-cane
 * Rapier
 * Daggers (2)
 * Pocket pistol
 * **Items** -
 * **Rations** -
 * **On Horse -**
 * **In Saddle Bags** -
 * **At Home** -
 * Jen's engagement ring
 * **Armor** -
 * **Weapons** -
 * Sword-cane
 * Rapier
 * Daggers (2)
 * Pocket pistol
 * **Items** -
 * **Rations** -
 * **On Horse -**
 * **In Saddle Bags** -
 * **At Home** -
 * Pocket pistol
 * **Items** -
 * **Rations** -
 * **On Horse -**
 * **In Saddle Bags** -
 * **At Home** -
 * **On Horse -**
 * **In Saddle Bags** -
 * **At Home** -
 * **On Horse -**
 * **In Saddle Bags** -
 * **At Home** -
 * **On Horse -**
 * **In Saddle Bags** -
 * **At Home** -
 * **On Horse -**
 * **In Saddle Bags** -
 * **At Home** -
 * **At Home** -
 * **At Home** -
 * **At Home** -
 * **At Home** -
 * **At Home** -
 * **At Home** -
 * **At Home** -
 * **At Home** -


 * __Spells Known/Daily Spells__**


 * Domain / School** -
 * Arcane Spell Failure** -

__Level 0 -__

__Level 1 -__

__Level 2__ -

__Level 3__ -

__Level 4__ -

__Level 5__ -

__Level 6__ -

__Level 7__ -

__Level 8__ -

__Level 9__ -

**__Animal Companion's Stats__**
Name -

Race -

__Abilities and Modifiers__ Str - (+) Dex - (+) Con - (+) Int - (+) Wis - (+) Cha -

HP = (HD)


 * AC +** (+ Dex, + Natural)

- Melee + - Ranged +
 * __Base Attack Bonus__ +

Weapons - Damage -

Initiative +

Speed =

__Saves__ Fort + Reflex + Will +

__Feats__**


 * __Special Abilities__**


 * __Skills__**


 * __Languages__**


 * __Items__**