Half+Blooded


 * +8 to Strength, +2 Constitution, +2 Intelligence, +2 Charisma.
 * Large Creatures.
 * Low Light Vision
 * Darkvision 60'
 * Immune to Sleep and Paralysis
 * Languages: Automatically recieve Common (Sylverna) and Draconian (race dependant dialect). Others they choose to learn include: Athalian (elven), Dwarven, Hisseth, and Sylvan, as well as the available sign languages.
 * Favored Class: Sorcerer.

Type - Large Creatures Hit Dice - Increse by one dice type (max. d12) Special Attacks - Breath weapon (as per race) once a day Challenge Rating - +2
 * AC** - Natural armor improves by +4
 * Attacks** - Bite, Claw
 * Damage** - Bite 1d8, Claw 1d6


 * Abilities** -
 * Str +8
 * Dex +0
 * Con +2
 * Int +2
 * Wis +0
 * Cha +2


 * Description** -

Half-blooded draconians have the best of both worlds: long lives, great skills, and magical powers. However, they are hindered by both sides as well. Full blooded dragons do not associate with them, calling them "almost". Humans look at them in fear and distrust.

A Half-blooded dragon can Draw and Withdraw their blood heritage. What this means is that they have the option, energy willing, to either draw out their draconic heritage or push it back into their human. Drawing it out, their features become more draconic, they grow their wings, claws become massive and razor sharp, and their scales grow and broaden to cover most of their body. When their draconic heritage is Withdrawn, their human features become more dominant.

As with all draconians, they are born, not hatched. A half-blood will usually reach heights of 8-10 feet, weighing near 300-500 pounds. A female half-blood can only bear one child, if at all.

(approx. 25 = 750)
 * __Age__**

Childhood (0-12) = 0 - 399 Adolescence (13-17) = 400 - 549 Adult (18-44) = 550 - 1299 Middle Age (45-59) = 1350 - 1799 Old Age (60-89) = 1800 - 2699 Venerable (90-130) = 2700 - 4000


 * Ehlessian** -
 * Immune Cold
 * Immune Lightening
 * Breath Weapon - Line of Lightening (6d8) or Cone of Cold (6d6)


 * Malkadian** -


 * Immune Fire
 * Immune Acid
 * Breath Weapon - Line of Acid (6d8) or Cone of Fire (6d6)


 * (Special Note: Please don't make this character unless given permission by DM. I prefer to have these for higher level campaigns.)