Tolian+Sheet

Character Sheet
Heroic Path - [|Tactician]**
 * Race** - Fey
 * Class -** Druid
 * Level** - 6th
 * Prestige Class -
 * Alignment** - Neutral Good

Str - 7 (-2) Dex - 7 (-2) Con - 14 (+2) Int - 21 (+5) Wis - 22 (+6) Cha - 14 (+2)**
 * __Abilities and Modifiers__


 * HP = 60

AC = 19**

- Melee + 2 - Ranged + 2
 * __Base Attack Bonus__ + 4

Initiative - 2

Speed = 30**

Reflex + 2 Will + 13**
 * __Saves__**
 * Fort + 9


 * __Feats__**
 * - Augmented Summoning (PH, Summoned creatures gain +4 Strength and Con)
 * - Greenbound Summoning (Lost Empires of Faerun. Summoned creatures take on the Plant subtype)
 * - Natural Spell (PH, Can cast spells in Wildshape form)
 * - Vow of Poverty (Book of Exalted Deeds)
 * - Empower Spell

__**Special Abilities**__ (all including racial and class)
 * - wild shape 2 / day
 * - Vow of Poverty abilities
 * - Vow of Poverty abilities


 * - Sustenance (Does not need to eat or drink)
 * - AC Bonus +6 / +1 Deflection
 * - Endure Elements
 * - Gift of Grace (Charisma bonus to saving throws like Divine Grace ability)

__**Skills**__


 * **Skill Name** || **key** || **skill=** || **key mod+** || **ranks+** || **misc** ||
 * Appraise || INT || 0 = || 0 || 0 || 0 ||
 * Balance || DEX* || 0 = || 0 || 0 || 0 ||
 * Bluff || CHA || 0 = || 0 || 0 || 0 ||
 * Climb || STR || 0 = || 0 || 0 || 0 ||
 * Concentration || CON || 0 = || 0 || 0 || 0 ||
 * Craft (craft here) || INT || 0 = || 0 || 0 || 0 ||
 * Decipher Script^ || INT || 0 = || 0 || 0 || 0 ||
 * Diplomacy || CHA || 0 = || 0 || 0 || 0 ||
 * Disable Device^ || INT || 0 = || 0 || 0 || 0 ||
 * Disguise || CHA || 0 = || 0 || 0 || 0 ||
 * Escape Artist || DEX* || 0 = || 0 || 0 || 0 ||
 * Forgery || INT || 0 = || 0 || 0 || 0 ||
 * Gather Information || CHA || 0 = || 0 || 0 || 0 ||
 * Handle Animal^ || CHA || 0 = || 0 || 0 || 0 ||
 * Heal || WIS || 8=14 || 6 || 0 || 0 ||
 * Hide || DEX* || 0 = || 0 || 0 || 0 ||
 * Intimidate || CHA || 0 = || 0 || 0 || 0 ||
 * Jump || STR* || 0 = || 0 || 0 || 0 ||
 * Knowledge^ (area here) || INT || 0 = || 0 || 0 || 0 ||
 * Listen || WIS || 8=14 || 6 || 0 || 0 ||
 * Move Silently || DEX* || 0 = || 0 || 0 || 0 ||
 * Open Lock^ || DEX || 0 = || 0 || 0 || 0 ||
 * Perform^ (_) || CHA || 0 = || 0 || 0 || 0 ||
 * Profession^ || WIS || 0 = || 0 || 0 || 0 ||
 * Read/Write^ (langguage) || N/A || 0 = || 0 || 0 || 0 ||
 * Ride || DEX || 0 = || 0 || 0 || 0 ||
 * Search || INT || 0 = || 0 || 0 || 0 ||
 * Sense Motive || WIS || 0 = || 0 || 0 || 0 ||
 * Sleight of Hand ^ || DEX* || 0 = || 0 || 0 || 0 ||
 * Speak^ (language) || N/A || 0 = || 0 || 0 || 0 ||
 * Spellcraft^ || INT || 8=13 || 5 || 0 || 0 ||
 * Spot || WIS || 0 = || 0 || 0 || 0 ||
 * Survival || WIS || 8=14 || 6 || 0 || 0 ||
 * Swim || STR* || 0 = || 0 || 0 || 0 ||
 * Tumble ^ || DEX || 0 = || 0 || 0 || 0 ||
 * Use Magic Device^ || CHA || 0 = || 0 || 0 || 0 ||
 * Use Rope || DEX || 0 = || 0 || 0 || 0 ||


 * __Languages__**
 * - Common (Read / write)
 * - Fey (Read / write)
 * - Druidic
 * - Sylvan
 * - Elven (Read / write)
 * - Draconic (Read / write) (Ehlessian)
 * - Dwarven
 * - Nyssian (Read / write)
 * - Abyssal (for fun)


 * __Items__**


 * **On Person** -
 * **Usually Wearing** -
 * Beaten up old robe.
 * **Armor** -
 * Tattered bark hide
 * **Weapons** -
 * His cane
 * **Currency** -
 * **GP -**
 * SP -
 * CP -
 * **Items** **In Back Pack** -
 * **Rations** -
 * **At Home** -
 * His cane
 * **Currency** -
 * **GP -**
 * SP -
 * CP -
 * **Items** **In Back Pack** -
 * **Rations** -
 * **At Home** -
 * CP -
 * **Items** **In Back Pack** -
 * **Rations** -
 * **At Home** -
 * **At Home** -
 * **At Home** -
 * **At Home** -
 * **At Home** -
 * **At Home** -
 * **At Home** -
 * **At Home** -
 * **At Home** -
 * **At Home** -
 * **At Home** -
 * **At Home** -
 * **At Home** -

Summoned Creature:
 * Augmented Greenbound Dire Badger**

HP: 3d8 + 24 (36 avg) AC: 23 (+4 dex, +9 natural) Attack: Claw +9 melee (1d4 + 7)

Abilities: DR 10 / magic, Fast Healing 3, +4 Grapple Checks, 10 resist cold + electric, Tremorsense 60 ft, +16 hide / move silent Rage: A dire badger that takes damage in combat flies into a berserk rage on it's next turn, clawing and biting madly until either it or it's oponent is dead. It gains +4 strength, +4 con, and -2 AC. The creature cannot end it's rage voluntarily.


 * Augmented Greenbound Dire Wolf**

HP: 6d8 + 22 ( 46 avg) AC: 21 ( - 1 size, +3 dex, +9 natural) Attack: Bite +16 melee (1d8 + 15) Reach: 5ft Special Attacks: Slam, Trip Abilities: DR 10 / magic, Fast Healing 3, +4 Grapple Checks, 10 resist cold + electric, Tremorsense 60 ft, +16 hide / move silent


 * __Spells Known/Daily Spells__**


 * Domain / School** -
 * Arcane Spell Failure** - %
 * DC =**

__Level 0 - 5__

__Level 1 - 5__
 * - Faerie Fire
 * - Goodberry
 * - Entangle
 * - Shillelagh
 * - Cure Light Wounds

__Level 2__ - 4
 * - Tree Shape
 * - Summon Swarm
 * - Bulls Strength
 * - Animal Messenger

__Level 3__ - 3
 * - Meld into Stone
 * - Neutralize Poison
 * - Daylight

__Level 4__ -

__Level 5__ -

__Level 6__ -

__Level 7__ -

__Level 8__ -

__Level 9__ -